![]() Even though the Far Zenith are taken out of the picture following Tilda’s death in Horizon Forbidden West, there’s a sense that this won’t change the AIs destructive plans. Having sent the signal to activate HADES, it’s pointed out to Aloy that Nemesis is hellbent on preventing its creators from ever building a new home for themselves. While it remains to be seen what Elex’s Singularity actually wants with humanity, it’s clear that it and Nemesis are going to enact similar plans in their respective universes. ![]() ![]() ![]() This is similar to the Skyand and the entity that's hunting them. While it first looks as though the Far Zenith were planning to mold the Earth to their will, in reality they actually planned on sacrificing it to their AI pursuer. Driven mad by isolation, and armed with access to every Far Zenith system, the AI destroyed the Sirius colony in a matter of hours. Despite attempts to bury what was deemed a failed experiment, Nemesis was still able to attain sentience. In an attempt to attain digital immortality, certain members of the colony poured their minds, memories, and fears into the creation of an AI known as Nemesis. Having successfully established a colony on Sirius in the wake of the apocalyptic Faro Plague, it’s revealed that the Far Zenith still didn’t abstain from messing around with robots. To a certain extent, the Skyand were able to achieve this by stealing Elex from the entity, a process that presumably altered them into the reptile-like creatures seen in-game. While it first appears as though their goal was altruistic, in reality their desires revolved exclusively around attaining everlasting life for themselves. It’s revealed that before Magalan’s demise, the former group of human scientists attempted to reach a mysterious cosmic entity known as The Singularity. Over the course of Elex 2, Jax and the player gradually receive more insight into the Skyand’s motivations and history. Armed with this knowledge, players must attempt to build alliances in anticipation of this eventuality. The titular Elex that was subsequently unleashed and adopted by the survivors was actually designed to prepare the world for their eventual return. Before their final confrontation, the Hybrid revealed to the protagonist that the Skyand, a group of former human scientists, had deliberately crashed the celestial object into the planet. That’s because during the final moments of 2017’s original Elex game, Commander Jax was informed of the true nature of the comet that triggered Magalan’s apocalypse. Throughout Elex 2’s narrative campaign players are faced with the looming threat of war. The original Elex, for example was released in October 2017, which also means that Piranha Bytes has been working on its sequel for almost the same amount of time as Guerrilla. Horizon Zero Dawn might have been overshadowed by The Legend of Zelda: Breath of the Wildwhen 2017’s award season rolled around, but in many ways, Guerrilla Games’ action-RPG did the same to other genre contemporaries. Forbidden West and Elex 2’s proximity release date wise isn’t the first time that the universes have shared space in that regard. Rounding out Horizon and Elex’s coincidentally spooky similarities, is a pair of real-world comparisons. The planets they take place on might be different, but the rush to utilize ancient terraforming technology is felt to an extent in both stories as well. Following the rise of killer self-replicating machines and the arrival of a deadly comet respectively, both depictions of humanity were pushed back into tribe-like factions. On paper at least, the universes of Horizon and Elex are decidedly post-apocalyptic in nature. What is striking, though, and helps to set up their conclusions, is the narrative themes that both games are built around. Considering the popularity of the RPGs that have come out of Europe over the last few decades, it’s not all that surprising that Horizon Forbidden West and Elex 2 mirror each other mechanically.
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